Computing at Elson
The Computing Curriculum at Elson encourages children to be active and safe participants in a digital world, while creating an understanding of real-world application and developing skills for future workplaces.
By providing the children with access to a range of software and hardware, we will bestow opportunities to show computational thinking through creativity, problem solving and the building of resilience by learning from mistakes.
The DfE Purpose of Study for Computing states the following:
“A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.”